Magus of the Forums
Joined: 27 Sep 2017
|Posted: Thu Nov 16, 2017 4:54 am Post subject: Medium shader = blocky cloak
Using NVIDIA card. When shader is on high the cloak looks normal, medium gives blocky white/grey translucent effect, not normal. I remember it wasnÃ¢â‚¬â„¢t like this when I first started a few months ago. Is there a workaround or is this a bug? I saw an archived post from several years back that mentioned ships were disappearing but this isnÃ¢â‚¬â„¢t the same.
I didn't find the right solution from the Internet.