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FrostX7 Nurgling
Joined: 06 Nov 2007 Posts: 214 Location: floating with the space cowboys
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Posted: Thu Aug 28, 2008 10:00 pm Post subject: |
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Magic resistance in per spell but the dice go away. For every spell you generate the dice and then for the next spell they go away and you get new ones. (I asked Mike) Thanks for the cumulative update i have been trying to find it in the rules but it just wasn't showing up for me to read.
-Steven _________________ If this was easy, then every one would do it!
I own...
Dwarfs
Chaos Daemons |
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Burrfoot812 Nurgling
Joined: 19 Mar 2007 Posts: 227 Location: Barnegat
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Posted: Thu Aug 28, 2008 10:13 pm Post subject: |
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Ya so if someone is using a spell on the unit you will have 4 dipel dice from pool and one for the unit. You decide to use 2 from pool and one from the unit giving you 3 dispel die. Then next spell is cast on unit you can do the same thing giving you 3 dispel die for that spell. _________________ Armies I own
Over 7200 pts of Dwarves
3000 pts of Orcs and Goblins
2000 Dark elves. |
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FrostX7 Nurgling
Joined: 06 Nov 2007 Posts: 214 Location: floating with the space cowboys
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Posted: Fri Aug 29, 2008 9:18 am Post subject: |
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Correct a mundo. I like dispel dice they are useful.
-Steven _________________ If this was easy, then every one would do it!
I own...
Dwarfs
Chaos Daemons |
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