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Twisted K Moderator
Joined: 02 Jun 2007 Posts: 267 Location: barnegat
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Posted: Sun Oct 25, 2009 5:00 pm Post subject: |
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book of moon, blocks attacks shut down attempts at synchro summons and is a general nuisance to opposing players. enemy controller is a one tric pony when it comes to its defense effect and the monster control is a -1 that really isnt worth it at the moment.
leave the books _________________ The first rule of Yugioh is: Don't talk about Yugioh.
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LizardMan Crazy Man
Joined: 01 Jul 2007 Posts: 718 Location: Dead in a ditch.
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Posted: Sun Oct 25, 2009 7:12 pm Post subject: |
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Hey Begley, since I have been out of the game for a while, I am rusty on a ruling. Can you help me out here?
I know from the past, Gladiator Beasts were able to fuse while they were face down. Was there some new ruling on that? Or is the synchro mechanic different or something.
Sorry about that, I just need some clarification. =) |
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Twisted K Moderator
Joined: 02 Jun 2007 Posts: 267 Location: barnegat
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Posted: Sun Oct 25, 2009 7:50 pm Post subject: |
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glad beasts can still contact fuse while face down. synchro summoning however requires both monsters to be face up. _________________ The first rule of Yugioh is: Don't talk about Yugioh.
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LizardMan Crazy Man
Joined: 01 Jul 2007 Posts: 718 Location: Dead in a ditch.
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Posted: Sun Oct 25, 2009 8:03 pm Post subject: |
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Thanks bro. How much does the sneak cost? Did John move his shop or something, or is the information listed here on the site is still accurate? =o
I might work on a Gadget deck later for fun, but I honestly don't like Gadgets much. |
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Twisted K Moderator
Joined: 02 Jun 2007 Posts: 267 Location: barnegat
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Posted: Mon Oct 26, 2009 9:45 am Post subject: |
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the information is still accurate and the cost is 20 dollars.
also if you dont like gadgets then dont build them. they may be cheap but if they are not for you then dont bother. _________________ The first rule of Yugioh is: Don't talk about Yugioh.
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LizardMan Crazy Man
Joined: 01 Jul 2007 Posts: 718 Location: Dead in a ditch.
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Posted: Mon Oct 26, 2009 1:27 pm Post subject: |
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I guess I will focus on Monarchs or something for now. I have most of the stuff for a competitive Monarch deck already, and I really don't want to trade for more Gadget jank.
How is the turnout at the tournement usually?
Also, hmm... my sister gave me a Tragoedia card today. Does that card see play/considered good? It seems good in the right deck. |
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Twisted K Moderator
Joined: 02 Jun 2007 Posts: 267 Location: barnegat
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Posted: Tue Oct 27, 2009 11:45 am Post subject: |
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you can run tragoedia if you don't have a gorz or if you know you will have a consistantly large hand you can ditch cards from when you want to.
also the turn out for the bast few weeks has been about 10 people. since sunday is the oreviewi am sure there will be more. _________________ The first rule of Yugioh is: Don't talk about Yugioh.
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LizardMan Crazy Man
Joined: 01 Jul 2007 Posts: 718 Location: Dead in a ditch.
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Posted: Tue Oct 27, 2009 1:57 pm Post subject: |
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I think Chaos decks with 2 Sorcerer are quite playable. Did you and Team Boats & Hoes try that idea yet? It seems really budget. I also made a fix on my Monarch deck.
-1 Lightning Vortex (I have enough ways to deal with monsters.)
-1 Light Imprisoning Mirror (Until I get Allures to draw into it with more speed and consistency.)
+ 2 Magic Drain (Great negation card, and great for protecting Necrovalley and Royal Oppression to lock down your opponent. It helps stop big plays, provides solid hand control to compliment Thestalos, and is usually is a 1 for 1 or better.) |
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Twisted K Moderator
Joined: 02 Jun 2007 Posts: 267 Location: barnegat
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Posted: Tue Oct 27, 2009 7:30 pm Post subject: |
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eh magic drain is no good this format. you ought to pick up some PWWB. it's versitile than magic drain.
also we are team Pro-Tech now and yeah we have plenty of monarch decks and **** with sorcerer. we basically cover atleast 1 copy of every top tier deck per format. _________________ The first rule of Yugioh is: Don't talk about Yugioh.
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LizardMan Crazy Man
Joined: 01 Jul 2007 Posts: 718 Location: Dead in a ditch.
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Posted: Tue Oct 27, 2009 7:47 pm Post subject: |
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I could always use teched Trap Holes for now to mess with Blackwings, Sworns, and Glads I guess... its a bad idea. Why is Magic Drain bad this format?
I will just come this weekend, get some trades in, power up my deck, and hopefully have some friendly competition. I say thanks again, for helping me get back into the game. =D |
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Twisted K Moderator
Joined: 02 Jun 2007 Posts: 267 Location: barnegat
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Posted: Tue Oct 27, 2009 9:59 pm Post subject: |
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magic drain is bad because most decks will have the discscard or wont be crippled by a magic drain. BTH wouldnt be a bad rech to use. _________________ The first rule of Yugioh is: Don't talk about Yugioh.
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LizardMan Crazy Man
Joined: 01 Jul 2007 Posts: 718 Location: Dead in a ditch.
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Posted: Wed Oct 28, 2009 2:00 pm Post subject: |
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I already main deck a pair of Bottomless Trap Hole, but I was thinking of a trap lineup with 2 Trap Hole, and 2 Bottomless Trap Hole. Trap Hole hits everything Bottomless Trap Hole cannot... too bad it doesn't stop special summons though, which makes it a lesser option.
Phoenix Wing Wind Blast is really good, and has nice synergy with the way the deck plays... but I don't have them yet. I could always use Raigeki Break, but it doesn't have spin, which means I cannot lock their draw phase.
I was thinking Magic Drain would be good, since stopping something like Charge of Light Brigade, or Heavy Storm could be very helpful. However, I did not play a single game in this format yet, so it was only speculation. |
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Twisted K Moderator
Joined: 02 Jun 2007 Posts: 267 Location: barnegat
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Posted: Wed Oct 28, 2009 2:48 pm Post subject: |
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do not main regular trap hole. pwwb shouldn't be too hard for you to get when you come back.
additionally magic drain would not be as effective as you think, 1 because against heavy storm it will free up a spot in your back row making the option to discard less apealing and 2 because most players will likley have a backup magic to discard. also when going up against charge, it wont stop the cost which is usually a big thing for ls players and they will probably have a back up magic to discard as well. _________________ The first rule of Yugioh is: Don't talk about Yugioh.
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LizardMan Crazy Man
Joined: 01 Jul 2007 Posts: 718 Location: Dead in a ditch.
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Posted: Wed Oct 28, 2009 4:54 pm Post subject: |
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Anyways Begley, Do you have your DS back? O:
Also, I am officially really happy. They are giving support to older, weaker, and less efficient archtypes. =D
ABPF-JP027 Gravekeeper's High Priest
DARK/Spellcaster - Effect/8/2000/1800
You can Special Summon this card from your hand by Releasing 1 "Gravekeeper's" monster. This card gains ATK equal to the number of "Gravekeeper's" monsters in your Graveyard x 200. If this face-up card on the field would be destroyed, you can discard 1 "Gravekeeper's" monster instead.
Interesting. It can get really big, and it isn't that hard. The protection effect is really nice, it's basically a 200 ATK bonus every time the opponent tries to destroy it. |
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Twisted K Moderator
Joined: 02 Jun 2007 Posts: 267 Location: barnegat
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Posted: Wed Oct 28, 2009 8:50 pm Post subject: |
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high priest is noce for your deck. toss in a few other lv 8's and you can run trade in for some sweet draw power ( i suggest dark creator who is very easy to come by now).
and no i do not have my DS back. _________________ The first rule of Yugioh is: Don't talk about Yugioh.
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